smwebsdk.scene.setmediadeviceactive
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Scene.setMediaDeviceActive() method
On success, starts or stops streaming video/audio to the server based on the values of microphone
and camera
.
Signature:
setMediaDeviceActive(options: {
microphone?: boolean;
camera?: boolean;
}): Promise<void>;
Parameters
Parameter | Type | Description |
---|---|---|
options | { microphone?: boolean; camera?: boolean; } |
Returns:
Promise<void>
Returns a promise which is fulfilled when the media active state has been successfully changed. \ If the session is not defined it will return undefined
. \ If the active state could not be changed, the promise is rejected with an Error object having the format:
{
message: string;
name: errorCode;
}
Where errorCode
is one of: - noUserMedia
- the microphone/camera is either not available, not usable or the user declined permission to use them - failedUpgrade
- the media upgrade failed - notSupported
- user’s browser does not support the getUserMedia API - noConnection
- connection has not been established - ensure scene.connect() has been called previously
Usage:
scene.setMediaDeviceActive({ microphone: true, camera: false })
.then(console.log('microphone activated, camera deactivated'));
.catch((error) => console.log('error occurred: ', error);